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Lukaschik Gleb

Games of Future.



I’m starving on interesting games. This year have such projects as plenty of them I see in the following and I want to make devotion on the last.



Little chances that I will come to playing:


Fort Solis


I didn’t see a shining perspective in presentation video had a passive acting and information that project develops on Unreal Engine 5. However, these things don’t give preciseness on a game.


Aliens: Dark Descent


I’m not sure that Tindalos Interactive will balance gameplay by catching flaws in video of this strategy game. Given details of a story was taken with guts it will one more a computer composition on Alien license with B-screenplay. They never had a solid one. Nevertheless, Aliens: Dark Descent in a list.


Probably will on desktop:


ExeKiller


Cyberwestern in vision of eighties is exciting conception. Just only Paradark Studio is so much amateurish developers. Their biggest bad in that they’re fans of many films and books from where were used elements for a game. Developers confirmed that. Usually people who take can’t create art. Light on project was in release of soundtrack’s main melody. From abandonment, western, tension to techno enlivening and coming then of something significant.


The Tower


I still grabbed about action in one building. A very curious thing that developer never saw Die Hard. His team increased in people when no significant update on game’s situation. I want to see improvements with damage and artificial intelligence.


I, the Inquisitor


Popularity effect of The Witcher 3 initialized a familiar. Many Polish developers wanted that success by founding studios and buying rights on books of their countrymen. Starward Industries did with The Invincible by Stanislaw Lem and RedDeer.Games paid for license on twenty years on The Evil One by Leopold Tyrmand. I read on them and I saw they willn’t esteem to initial composition by inserting own elements. Jacek Piekara is an author of fantasy books and involved in development of I, the Inquisitor, which based on his Inquisitor series. This game makes newfounded The Dust. But here I don’t see step away from modern tendencies. Setting in Medieval, open world, probably RPG and “difficult moral choices” are words with alarm reputation. I’m not intrigued in plot about Jesus didn’t die for sins of mankind.


Lords of the Fallen 2


Hexworks accepted as assignment from CI Games a development of dark fantasy game in semblance of unbearable Dark Souls on Unreal Engine 5. Leader is always important everywhere, because with no talented personality for helm crew is little about goodness. Personally, I don’t like to use examples in art and, of course, approach to terrible ones as Dark Souls can be for similar game as I see with impolite VOID Interactive’s Ready or Not who wrote on SWAT 4 and I’m watching gameplay videos and I see similarities with mentioned disgrace of tactical shooters. Moreover, New Zealand developer is giving additional. Breaking out a door by foot and slapping arrested tango – these operatives would have one mission by making such actions.


Six Days in Fallujah


I can’t accept for professionalism when developers promised release in the end of 2021 and when time comes to term they extend on one year more. By the way, their tactical shooter on Unreal Engine 5. But I took it in the list, because developers had interviews with hundreds people from different sides of a battle and consulted on how marines operate and et cetera staff.


Absolutely:


Sniper Ghost Warrior Contracts 3


I again in anticipation about location in the third game of turned-out to astonishment series. Maybe, CI Games will demonstrate new features?


Gobliiins 5: The Morgloton Invasion


No news reported that Pierre Gilhodes secured rights on Goblins and solely in development of a new installment. This information fulfills in having an explosive anticipation. But from developer came little of screenshots and gameplay made me confident that I will see lovable Goblins. I’ve got a familiar spirit. Now Pierre Gilhodes is doing the second already profitable a crowdfunding campaign for his game and has intention on the third for marketing. This game must have a physical edition.

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